Factory Default: BTR - Patch v0.0.5.1
Some quick patches before working on 0.0.6.0, as well as some small changes.
CHANGES
Starting a new game while playing another game will throw down an autosave so that you don't lose progress.
I made some adjustments to save compatibility. This means that the save manager file name will not be changed unless necessary. (The save manager decides what save files are compatible with the game version) Obviously, this version is compatible with 0.0.5.0, but I can almost guarantee that 0.0.6.0 won't be.
BUG FIXES
Fixed issue with Uncle Ian's objectives screen staying unlocked if you start a new game after playing a game that already had it unlocked.
Fixed issue with clicking "new game" in the main menu, and then exiting before finishing the set up.
Fixed issue when loading a game while uncle Ian is talking keeping him in place and blocking all mouse input.
Fixed issue with loading a game with accepted/active/complete contract showing "Accept" or "Reject" buttons.
Fixed issue when loading the game (not hitting continue) the player image comes up all white.
Files
Get Factory Default: Build, Trade, Repeat
Factory Default: Build, Trade, Repeat
Develop a worldwide conglomerate where you control the entire production chain.
Status | In development |
Author | SirChett |
Genre | Simulation |
Tags | Economy, factory, Farming, Idle, mining, refining, Singleplayer, supply-chain, Trading, workforce |
Languages | English |
More posts
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- Devlog - Hex-Globe - Africa29 days ago
- Devlog - Hex-Globe - The Americas37 days ago
- Devlog - Hex-Globe Progress42 days ago
- Devlog - A Hex-Globe Rework Incoming44 days ago
- Devlog - Rivals Leaderboard54 days ago
- Devlog - Global Perception and Influence Generation57 days ago
- Devlog - Pollution64 days ago
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