Dev Diary 10 - Managers
Managers had an interesting start considering where they ended up. But first a bit of background:
It was my original intention to have the player control the number of workers, their wage, and their benefits in any given building. This would in turn change the employee satisfaction. If it got too low, they would all quit and the building would shut down.
The fix was Managers, who would adjust personnel quantities as well as wages and benefits to keep everyone happy.
The math got away from me, and it was too hard for the managers to keep up. Buildings were turning off and on and off and on over and over. A bit of a drag. So that's when I just made static amounts of employees, wages, and benefits for each building type. Perhaps eventually employee satisfaction will come back, but in a different way.
In the mean time, the manager's only job is to sell whatever merchandise doesn't fit in the warehouse.
Which sounds all well and good except for those items that take forever to generate. It means that it could be months before seeing profits if you rely on your managers.
Currently, this is how it works, but eventually I want to add a way for the player to decide if they want the manager to wait for a full warehouse, or if they want to keep the warehouses clear. (Or maybe a half option?)
Upcoming:
DD11: News
DD12: Saving & Loading
DD13: Finances
DD14: Objectives
DD15: ??
Files
Get Factory Default: Build, Trade, Repeat
Factory Default: Build, Trade, Repeat
Develop a worldwide conglomerate where you control the entire production chain.
Status | In development |
Author | SirChett |
Genre | Simulation, Puzzle |
Tags | Economy, factory, Farming, Idle, mining, Singleplayer, supply-chain, Trading, workforce |
Languages | English |
More posts
- Dev Diary 24 - Wrap Up6 days ago
- Dev Diary 23 - Public Shares7 days ago
- Dev Diary 22 - Loans8 days ago
- Dev Diary 21 - Private Shares9 days ago
- Dev Diary 20 - User Settings10 days ago
- Dev Diary 19 - Exports and Trade Vehicles11 days ago
- Dev Diary 18 - Power Generation12 days ago
- Dev Diary 17 - Uncle Ian13 days ago
- Dev Diary 16 - Character Creation14 days ago
- Dev Diary 15 - New Game Options15 days ago
Leave a comment
Log in with itch.io to leave a comment.