Factory Default: BTR - v0.0.6.1 Patch
PATCH 0.0.6.1:
I received lots of helpful feedback regarding 0.0.6.0, and have adjusted and fixed the following. Note that saves from 0.0.6.0 will not work in 0.0.6.1.
RESEARCH
- Power Plants were supposed to require researches to unlock. I fixed it, and they do now. This is going to throw a wrench in a lot of early-game strategy.
- All animal processing in the Meatworks requires "Meat Processing and Packaging" to be researched.
- Leather now requires the "Hide Tanning" research instead of "Basic Assembly"
BALANCE:
- Removed off-shore tiles that were located in lakes not easily connected to the ocean. (Lake Victoria in Africa for example). The reason, is if the lake tile was in a land-locked country, it would let you build a wharf, but you would not be able to assign it production. (Due to having no fertility) (Affected: Virunga Union, Kenya, Tanzania, Russia, Caucasus Union, Iran, Turkmenistan, Uzbekistan, Kazakhstan, )
- Adjusted some tile types in Norway, Sweden, Finland, and Russia. (Removed some snow.)
- Adjusted minimum wage and benefits in every country to have a floor of 5%. Anything lower was causing rounding issues that made farms inoperable. (Affected: Afghanistan, Central African Republic, Democratic Republic Of The Congo, Horn Union, Oman, Pakistan, South Sudan, and Yemen)
- Adjusted electricity multipliers of many outlying countries. (Affected too countries many to list)
FLAGS:
- Changed the flag for the Romanian Union from the flag of Bulgaria to the flag of Moldova. The Union is named after the language that 2 of the 3 countries speak. It was odd to have it represented by the outlier. I would have used the flag of Romania, but it is too similar to the flag of Chad.
CAMERA ADJUSTMENTS:
- You can now nudge the camera up, down, left, or right with the arrow keys.
- You can adjust the Field of View with the numpad + or - keys
- Zooming, will reset camera to default settings.
BUGS AND ERRORS:
- Fixed issue with not being able to open up building info with the game paused. (I also added an error if you try to build with the game paused. That is still not allowed.)
- Fixed many South American counties' fast-travel locations off by ~10 degrees.
- Fixed issue with employee sliders locking under 100 when you try to adjust them. The slider now scales with the building level.
- Fixed freshly purchased land tiles not allowing anything to be built on them.
- Fixed issue with contracts involving an item over 10 tons requesting a quantity of zero.
- Fixed issue with global perception getting out of whack if any metric got too high or too low.
- Fixed the misspelled label for "Balkan Union".
- Fixed issue with animal processing being treated like resources in the market, management screen, and library. You could buy and sell units of "Ostrich Processing", which didn't make any sense.
- Fixed issue with power generation showing u/day instead of MWH/day
- Fixed issue with some extra border segments in the Polynesian Union.
- Fixed issue with transport collision interfering with selecting tiles. (I removed the collision, the transport doesn't need it!)
- Fixed Venezuela's wage percentage. Was 3% before, now is 30%
- Fixed long floats used in the News Panel.
- Fixed position of the News Panel
That's all for now.
If you would like to join us on the Factory Default Discord Server, you can do that here: https://discord.gg/preA32ys
-SirChett
Files
Factory Default - BTR v0.0.6.1.zip 284 MB
19 hours ago
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Factory Default: Build, Trade, Repeat
Develop a worldwide conglomerate where you control the entire production chain.
| Status | In development |
| Author | SirChett |
| Genre | Simulation |
| Tags | Economy, factory, Farming, Idle, mining, refining, Singleplayer, supply-chain, Trading, workforce |
| Languages | English |
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