Devlog - QoL (0.0.7.0)
Sharing some Quality of Life changes coming to 0.0.7.0.
NEW GAME MENU INFO
The character creator was disabled in previous versions of the game and has been completely removed. I replaced it with a panel that shows some info about the country that you have selected so that you can cycle around and decide on what country you want to start in.

The Panel shows a image of the country on Earth as well as the following data:
| Wages | Benefits | Minimum Wage | Poverty Line | Electricity Rates |
| Water Rates | Land Cost | Building Cost | Import Tax | Export Tax |
| Property Tax | Market Power | Market Sensitivity | Land Access | Ocean Access |
Total tile counts Land/Mountain/Desert/Off-Shore/Snow/Snowy Mt. tile number and percentage.
Notable Fertilities (Any fertility that has a advanced or expert production rating, or any resource worth more than $10,000 per ton.) This will hopefully take some of the guess work out of picking a starting country.
TOGGLE: FOCUS
Added a toggle to the lower UI that allows you to hide all countries you do not have locked.

This also replaces the water with a black sphere and hides all transport vehicles. This allows the player to focus on which tiles actually belong to which country because this could be confusing. This can also be toggled with the [F4] key. I was tempted to remove the locked country select all together and replace it with this, but I could see players not wanting to use the focus mode, because it kind of ruins the whole "global" feel when you hide all other countries.
TOGGLE: COUNTRY LABELS
Added a toggle to the lower UI that allows you to hide country labels. The labels can get annoying if you don't need them.

You can also hit the [F2] key to toggle them as well.
TOGGLE: RESOURCE GENERATION LABELS
Added a toggle to the lower UI that allows you to hide the labels that pop up above production buildings ever time a resource is generated. When you start filling in lots of hexes, it can be too noisy. Not to mention, everything you need to know about the country's generation is in the Storage Panel.

You can also hit the [F3] key to toggle as well.
Until next time,
-Chett
Get Factory Default: Build, Trade, Repeat
Factory Default: Build, Trade, Repeat
Develop a worldwide conglomerate where you control the entire production chain.
| Status | In development |
| Author | SirChett |
| Genre | Simulation |
| Tags | Economy, factory, Farming, Idle, mining, refining, Singleplayer, supply-chain, Trading, workforce |
| Languages | English |
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