Devlog - Tutorial


Sharing progress on 0.0.7.0, this time the Tutorial!

The greatly needed tutorial is now in the game. This brings players to the point of having a steady $50K to $60K per day income, as well as complete setup of $3B in contracts. I left some of the less necessary features for the player to figure out. Like the auctions, and policies. Here is the run down: 

  • Rotating, Zooming, Locking Selections 
  • Expanding our wood pulp to include paper pulp, paper, and printed media. (Including using the eyedropper tool, and adjusting employee pay.) 
  • Building a research lab, and completing researches. 
  • Completing objectives. 
  • Global Perception and Finances. 
  • Taking out a loan. 
  • Coal production and auto-selling 
  • Wind Power Plant .
  • Accepting contracts 
  • Quick Navigation 
  • Supplier Contracts 
  • Airplane Trade Route 
  • Communications Menu for buying influence 
  • Have the player buy back 1 share, and set them off with the goal to buy the rest. 


A couple of things to note about the tutorial: The player does have the option to skip steps or go back steps if they wish. 

There is a "Tutorial Subsidy" during the "Build this building" steps, it just keeps the player above $15M so they don't run out while doing simple things. This subsidy stops when the player is introduced to loans. 

Game speed is set to 1x every time the player completes a step. This is because there are times when the player is going to be losing money, and if they are on high speeds, that money will go quick. (Particularly after the player starts taking out loans.) 

Every tutorial step comes with a panel underneath that shows the new guide's entry on the subject. If they wish, the can click "Open Guide" which will take them to that entry in the guide. 

During the tutorial, the player's camera is locked in tight just so they don't lose their build menu, as that could be confusing. There is simply a limit to how far they can zoom out.

Until next time,

-Chett

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