Devlog - In-Game Guide


Sharing progress on 0.0.7.0, this time the In-Game Guide!

I had no intention of making an in-game guide, but it felt like a natural addition while I was trying to flesh out a tutorial. This guide is meant to cover everything currently in the game, and hopefully is a welcome addition. 


Subjects Covered

I. The Basics: Controls & Camera, Interface, Build Menu, Tile Types. 

II. Production & Economy: Items & Resources, Unit Types & Measurements, Production Buildings, Power Plants, Country Markets, Market & Pricing. 

III. Logistics & Expansion: Management, Trade Buildings, Transport Methods, Trade Routes, Contracts, Influence Cost Calculations.

IV. Global Stage: Research, Global Perception, EIU Buildings, Communications, The General Assembly, Auctions, and Finances. V. Directives & Data: The Ultima Mundi Project, News, The Library. 

VI. Behind the Scenes: Calendar Events, The World Tick Manager. 

The guide also comes with a search so you can see all entries that have to do with whatever subject you are searching. Say you type: "Influence", you will get information about the interface showing your influence, the influence costs of buildings, spending influence to re-roll contracts, your influence rewards for completing objectives, the influence generated from your Global Perception, spending influence on policies, etc


Until next time,

-Chett

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