Dev Diary 16 - Character Creation
A feature that I spent some time on that I wish I hadn't has to be the character creator. It has zero effect on gameplay and will probably be replaced with wither a portrait selector, or some sort of company logo maker. It's just silly and cartoony has has very little relevance to the game. But since it is there I suppose I can mention that it entirely made from assets from the Kenney Game Assets All-In-1:
https://kenney.itch.io/kenney-game-assets
All of the assets are stacked on top of one another, only showing the one that you have selected on the slider. As you move the slider, it hides the last one, and shows the next one. When you change the color, it changes the color of all of them in the stack. Not very efficient, but once you hit "Start Game" anything hidden is deleted and your settings are saved.
Depending on what you select, Uncle Ian will have similar features to you. (He is your uncle after all, a resemblance makes some sense.)
My goal would be something similar to this screen in Manor Lords. Select a portrait, and make your logo. (In Manor Lords you are making a family crest, but same idea.)
(This screenshot comes from this video: HERE)
If you happen to be reading this, what do you think?
Portrait or Logo or Both?
Upcoming:
- DD17: Uncle Ian
- DD18: Power Generation
- DD19: Exports and Transport Vehicles
- DD20: User Settings
- DD21: ???
Files
Get Factory Default: Build, Trade, Repeat
Factory Default: Build, Trade, Repeat
Develop a worldwide conglomerate where you control the entire production chain.
Status | In development |
Author | SirChett |
Genre | Simulation |
Tags | Economy, factory, Farming, Idle, mining, refining, Singleplayer, supply-chain, Trading, workforce |
Languages | English |
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